Tuesday, September 23, 2008

World of Warcraft Review

World of Warcraft is by far the best and largest MMORPG out yet. World of Warcraft follows a long history of the original strategy game warcraft. There were 3 popular titles that were released previously that were also an extremely big hit. Warcraft, Warcraft II, Warcraft III and the 2 expansions "The Frozen Throne" and "Reign of Chaos". The release date of the game was on Nov 23, 2004. A year after its release and there are about 4.5 million subscribers and still growing stronger each day world wide.

World of Warcraft takes you to a 3D environment in the World of Azeroth. The World is the largest virtual environment ever created. You can explore through deserts, forests, mountains and more. It may take months before you can finish traveling through all of Azeroth. There are of course mounts such as horses, gryphons and other animals that can help you travel through Azeroth.

Along with the great 3D environment you are able to customize your characters looks in the highest of detail ever possibly invented. There are next to an infinite combination of faces, eyes, texture, size, weight, coloring to choose from. Unlike many other MMORPGs, you're bound to find a twin here and there but the possibilities have gone unlimited with Blizzards character creation.

World of Warcraft consists of 2 fueding realms, the Alliance and the Horde. Each realm may choose from 4 different races. Alliance members may choose Human, Dwarf, Night Elf, and Gnomes while Horde members may choose Orc, Tauren, Troll and Undead. Along with the 8 races there are also 9 Rock Band For Nintendo that you may choose from which are the Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock and Warrior. Each player also has the ability to choose a profession for their character. A profession is very helpful to the players as it may help them create great armors, weapons, items and other equipments. A player may choose 2 primary professions and as many secondary professions as they like.

Blizzard has been updating World of Warcraft much more than their previous games that required connection to Battle.net. Quests, items, fixes and other great enhances are being added or changed to improve gameplay. Unlike other MMORPGs, the quests of WoW are made to help leveling and is much pleasurable. It is not as repetitive as you are required to kill the same monsters and the constant travelling back and forth to speak to a dozen NPCs.

Like most and all MMORPGs, WoW has their own game economy and ingame shop/auction house. Their currency is based on copper, silver and gold. World of Warcraft gold is most commonly used to purchase weapons, armors, items, skills, spells and travelling. While selling back items to a NPC shop is easy, the returns are unfavorable. Majority of the players would sell off their unwanted items to other players at a highest rate than what the NPCs will offer.

PvP has been by far the most thrilling theme of most MMORPGs. World of Warcraft includes PvP servers and non PvP servers. As Blizzard continues to update the game, their most recent patch included the battle grounds. A zone where the Horde and Alliance comes together and competes. The winner will receive special rewards and methods of increasing their overall character status.

Blizzard has taken ideas from many different games and combined them all into 1. It has yet been by far the most successful MMORPG to this day and still growing rapidly. With a subscriber base of 4.5 million players world wide, I'm sure the game will continue to be popular for over a decade. If you are interested in playing World of Warcraft or already a player and would like more information on the game play visit http://wow.tumeroks.com.

Ruibo is an avid game player and wants to help other gamers out there play the best they can. He created a website which provides many guides, news, databases and many useful information for World of Warcraft Most Popular Video Games http://wow.tumeroks.com

Sen. Hillary Rodham Clinton, D-NY, addresses a New York news conference after a meeting at the Federal Reserve Bank in New York, Tuesday Sept. 22, 2008. (AP Photo/Richard Drew)AP - Sen. Hillary Rodham Clinton said Tuesday that Barack Obama is going to be elected the next president and that she has "no doubt" about it.

Online Games - The Evolution

Now we see thousands of people playing online games such as tetris, ping pong, mario bros, super mario etc for free but despite its history dating Rock Band For Nintendo to 1970s, for most people online gaming began with the explosion of Internet in 1993 and with the advent of Doom and Warcraft sometime in 1994 or 1995. This got further boost with publishers starting to add Internet connectivity to computer games in 1994-95.

The media, in fact, have themselves been ignorant about online games history. As far as they are concerned, online gaming just coincidentally happened when their advertisers started producing Internet-capable games. But it isn't so...

Early Years of development

In early 1950's a college student created a game much like Tic-Tac-Toe for a class project to be played on dinosaur computers of those days complete with cathode ray tubes for the screen display. The 1960's had MIT students programming a game Pc Video Games "Space war" that could be played with two people over a primitive network. The late 1960's brought the first "real" video games like table tennis and shooter games.

The 70s - the game begins

Serious online gaming began with the first interactive online game called ADVENT. In fact networked gaming got conceptualized with ADVENT. Networked gaming had users playing against each other within an online fantasy world. The first networked game was called Mazewar, a game which involved networked players traveling through a maze and attempting to kill one another.

Next came the interpersonal interaction in a multi-player environment. The first such game was called DUNGEN. DUNGEN had players competing against one another to complete a series of quests. DUNGEN provided with new settings and players each time the user logged on.

The late 1970's saw the start of video game craze with more and more households getting computer savvy. As a natural corollary, people started writing their own games for the home computers. These programming hobbyists traded and sold these home-grown games in local markets.

Other changes in the 1970's were home gaming consoles which used game cartridges. That meant the people could collect games cartridges for one base unit instead of having bulky game console systems.

The 80s - some pause before the storm

1980's saw growing craze for the video and computer game craze, but online gaming wasn't on the horizon yet. New games with better sound and graphics were introduced and gained popularity. Pole Position and Pac-man were two that achieved big popularity. It was during 1980's when Nintendo introduced its first gaming system.

The 90s - revolution begins

The 1990's saw the phenomenal growth in both popularity and technology mostly because of the rise of 3-D and multimedia.

Myst, the intellectual adventure game introduced gaming on the CD-ROM format. Fancier 3-D graphics hardware made FPS (first person shooter) games such as Quake possible.

The late 1990's saw the exponential growth of the Internet, MUDs (multi-user dungeons) which made online games wildly popular. New and improved graphical interfaces had people all over the world playing against each other not only in FPS games but also in real time strategy games (RTS games) as well as third person games like Grand Theft Auto.

This was also the period when websites started offering online games such as tetris, ping pong, mario bros, super Mario, and other free online flash games and non-flash based games free for playing after registering with them. This really pushed online gaming into the popular psyche.

The 21st Century - world is just a playground

Early years of the 21st century were dominated by the DVD-CD-ROM. It has changed the way online games are played. The latest gaming systems such as Sony's play station and Microsoft's X-box have networking capabilities to enable people play with each other in real time from all over the world. Exponentially growing broadband internet services have made playing these online games possible in true sense of the word.

The only drawback to the constantly evolving technology for online games is that what you buy today might become obsolete by the next year. Luckily, for the serious gamers, the resale industry for these online games is huge. This resale industry is just another element to the ever-changing history of online game.

Susie is a game developer advocating to play online games free. Visit http://www.Play-Online-Games-Free.com to play tetris online for free.

US Federal Reserve Chairman Ben Bernanke, seen here testifying on Capitol Hill, and Treasury Secretary Henry Paulson urged Congress Tuesday to swiftly pass a 700-billion-dollar Wall Street bailout, warning the entire US economy was at risk.(AFP/Nicholas Kamm)AP - Senators dug in their heels Tuesday, pushing back against dire warnings from the government's top economic officials of recession, layoffs and lost homes if Congress doesn't quickly approve the Bush administration's emergency $700 billion financial bailout plan.